Archive for July, 2012

New STUNNING Feature!

Tuesday, July 17th, 2012

I’ve recently added a new feature to Super Panda Adventures, which is the ability to stun enemies! I’ve made a short presentation video, so you can check out how it will actually work in the game :)

The duration of the ability is based on an upgradable Perk. In the video it was maxed (10 points) to make the effect very visible. So if players max this ability very early, they can’t have high weapon damage or anything else, because they have spent all level up points already for the stun ability. Right now I’m quite happy with the balance of the duration, but it might change for the final game ;)