Archive for July, 2014

UNLOVED First Look

Saturday, July 26th, 2014


This is it, my very first public presentation of my new game UNLOVED. So far, there isn’t too much fancy stuff, but I’ve never worked with the Unreal Engine 4 before and I’m trying to take every step slowly and carefully, to provide the best gameplay quality possible.

Looking for 3D Artist for my next project

Sunday, July 13th, 2014

I’m currently looking for a talented artist (2d+3d) for my new project. I’s a horror themed FPS game created with the Unreal Engine 4. If you are an artist or you know someone who may be interested in working on a game with me, please read on :D

What you should bring:
- great experience in 3d modeling for games, rigging, texturing and animation
- great experience in 2d art, digital and non-digital
- knowledge of creating and animating monsters, characters, objects and weapons
- experience in working on a time consuming project like this
- a love for the grotesque, dark, ultra-violence, monsters and horror
- lots of time and motivation to work on an open-end project
- inspiration and your own unique ideas that will enhance the game further

Your responsibility:
- creating 3d assets for a horror themed game like monsters, level assets like furniture or crazy hell machinery, characters and weapons
- creating textures, a rig and realistic animations for models
- creating 2d art for the HUD and menus of the game
- drawing concept art for monster designs, weapons, characters and levels

What can you expect:
- financial compensation for your work as long as the project goes
- lots of artistic freedom
- a release date that isn’t too far away, but still realistic deadlines for assets
- a long, ongoing project with frequent content updates after initial release
- keeping in touch frequently, talking about new and old ideas and concepts

I consider myself an artist and I have worked with artists before and know how ‘we tick’. I’ve created 4 games so far and lots of mods for other games, so I know what I’m doing. The project is thought out and will be released in multiple steps. Maybe via early-access or a similar method that allows frequent content updates and a growing community over time.

We can discuss further details about the game via email. Think about something like Silent Hill or Dead Space. And Doom.

If you are interested or know someone who might be interested, please email me at blue@paulinthenet.de with some information about you and some art showcase (preferably with horror themed stuff you made).

Thank you very much and see ya :)

Panda Steam Store Page

Thursday, July 10th, 2014

The Panda now has an official Steam landing zone!

The release date is the 14th of July! :D

What the Future holds…

Wednesday, July 9th, 2014

Unreal Engine 4